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Germaine Pikard
Germaine Pikard
3D Artist
Bochum, Germany

Summary

Currently working as Head Instructor for the Game Art Department at the SAE Institute in Bochum, focussing on Digital Sculpting and Unreal Engine 5.

Skills

2D Art3D ModelingDigital SculptingPBR TexturingUnreal EngineMarmoset ToolbagAnatomy

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Affinity Designer
Affinity Designer

Experience

  • Head Instructor Game Art at SAE Insitute
    Bochum, Germany
    June 2022 - Present

  • Department Assistent Game Art at SAE Institute
    Bochum, Germany
    January 2021 - June 2022