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Germaine Pikard
Germaine Pikard
3D Artist
Bochum, Germany

Summary

From 2018 on, I have become quite familiar with the creation of game-related 3D objects as well as environments, acquiring my Bachelor of Arts in March of 2021 with a Game Art Project.

Skills

2D Art3D ModelingDigital SculptingPBR TexturingUnreal EngineMarmoset ToolbagAnatomy

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Affinity Designer
Affinity Designer

Experience

  • Department Assistent Game Art at SAE Institute
    Bochum, Germany
    January 2021 - Present